Class BlockItemStatus
- Namespace
- Concordium.Grpc.V2
- Assembly
- Concordium.Sdk.dll
Status of a block item known to the node.
public sealed class BlockItemStatus : IMessage<BlockItemStatus>, IEquatable<BlockItemStatus>, IDeepCloneable<BlockItemStatus>, IBufferMessage, IMessage
- Inheritance
-
BlockItemStatus
- Implements
-
IMessage<BlockItemStatus>IDeepCloneable<BlockItemStatus>IBufferMessageIMessage
- Inherited Members
Constructors
BlockItemStatus()
public BlockItemStatus()
BlockItemStatus(BlockItemStatus)
public BlockItemStatus(BlockItemStatus other)
Parameters
other
BlockItemStatus
Fields
CommittedFieldNumber
Field number for the "committed" field.
public const int CommittedFieldNumber = 2
Field Value
FinalizedFieldNumber
Field number for the "finalized" field.
public const int FinalizedFieldNumber = 3
Field Value
ReceivedFieldNumber
Field number for the "received" field.
public const int ReceivedFieldNumber = 1
Field Value
Properties
Committed
Block item is committed to one or more blocks. The outcomes are listed for each block. Note that in the vast majority of cases the outcome of a transaction should not be dependent on the block it is in, but this can in principle happen.
public BlockItemStatus.Types.Committed Committed { get; set; }
Property Value
Descriptor
public static MessageDescriptor Descriptor { get; }
Property Value
- MessageDescriptor
Finalized
Block item is finalized in the given block, with the given summary.
public BlockItemStatus.Types.Finalized Finalized { get; set; }
Property Value
Parser
public static MessageParser<BlockItemStatus> Parser { get; }
Property Value
- MessageParser<BlockItemStatus>
Received
Block item is received, but not yet in any blocks.
public Empty Received { get; set; }
Property Value
StatusCase
public BlockItemStatus.StatusOneofCase StatusCase { get; }
Property Value
Methods
CalculateSize()
Calculates the size of this message in Protocol Buffer wire format, in bytes.
public int CalculateSize()
Returns
- int
The number of bytes required to write this message to a coded output stream.
ClearStatus()
public void ClearStatus()
Clone()
Creates a deep clone of this object.
public BlockItemStatus Clone()
Returns
- BlockItemStatus
A deep clone of this object.
Equals(BlockItemStatus)
Indicates whether the current object is equal to another object of the same type.
public bool Equals(BlockItemStatus other)
Parameters
other
BlockItemStatusAn object to compare with this object.
Returns
Equals(object)
Determines whether the specified object is equal to the current object.
public override bool Equals(object other)
Parameters
other
object
Returns
GetHashCode()
Serves as the default hash function.
public override int GetHashCode()
Returns
- int
A hash code for the current object.
MergeFrom(BlockItemStatus)
Merges the given message into this one.
public void MergeFrom(BlockItemStatus other)
Parameters
other
BlockItemStatus
Remarks
See the user guide for precise merge semantics.
MergeFrom(CodedInputStream)
Merges the data from the specified coded input stream with the current message.
public void MergeFrom(CodedInputStream input)
Parameters
input
CodedInputStream
Remarks
See the user guide for precise merge semantics.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.
WriteTo(CodedOutputStream)
Writes the data to the given coded output stream.
public void WriteTo(CodedOutputStream output)
Parameters
output
CodedOutputStreamCoded output stream to write the data to. Must not be null.