Table of Contents

Class BlockItemStatus

Namespace
Concordium.Grpc.V2
Assembly
Concordium.Sdk.dll

Status of a block item known to the node.

public sealed class BlockItemStatus : IMessage<BlockItemStatus>, IEquatable<BlockItemStatus>, IDeepCloneable<BlockItemStatus>, IBufferMessage, IMessage
Inheritance
BlockItemStatus
Implements
IMessage<BlockItemStatus>
IDeepCloneable<BlockItemStatus>
IBufferMessage
IMessage
Inherited Members

Constructors

BlockItemStatus()

public BlockItemStatus()

BlockItemStatus(BlockItemStatus)

public BlockItemStatus(BlockItemStatus other)

Parameters

other BlockItemStatus

Fields

CommittedFieldNumber

Field number for the "committed" field.

public const int CommittedFieldNumber = 2

Field Value

int

FinalizedFieldNumber

Field number for the "finalized" field.

public const int FinalizedFieldNumber = 3

Field Value

int

ReceivedFieldNumber

Field number for the "received" field.

public const int ReceivedFieldNumber = 1

Field Value

int

Properties

Committed

Block item is committed to one or more blocks. The outcomes are listed for each block. Note that in the vast majority of cases the outcome of a transaction should not be dependent on the block it is in, but this can in principle happen.

public BlockItemStatus.Types.Committed Committed { get; set; }

Property Value

BlockItemStatus.Types.Committed

Descriptor

public static MessageDescriptor Descriptor { get; }

Property Value

MessageDescriptor

Finalized

Block item is finalized in the given block, with the given summary.

public BlockItemStatus.Types.Finalized Finalized { get; set; }

Property Value

BlockItemStatus.Types.Finalized

Parser

public static MessageParser<BlockItemStatus> Parser { get; }

Property Value

MessageParser<BlockItemStatus>

Received

Block item is received, but not yet in any blocks.

public Empty Received { get; set; }

Property Value

Empty

StatusCase

public BlockItemStatus.StatusOneofCase StatusCase { get; }

Property Value

BlockItemStatus.StatusOneofCase

Methods

CalculateSize()

Calculates the size of this message in Protocol Buffer wire format, in bytes.

public int CalculateSize()

Returns

int

The number of bytes required to write this message to a coded output stream.

ClearStatus()

public void ClearStatus()

Clone()

Creates a deep clone of this object.

public BlockItemStatus Clone()

Returns

BlockItemStatus

A deep clone of this object.

Equals(BlockItemStatus)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(BlockItemStatus other)

Parameters

other BlockItemStatus

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object)

Determines whether the specified object is equal to the current object.

public override bool Equals(object other)

Parameters

other object

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

MergeFrom(BlockItemStatus)

Merges the given message into this one.

public void MergeFrom(BlockItemStatus other)

Parameters

other BlockItemStatus

Remarks

See the user guide for precise merge semantics.

MergeFrom(CodedInputStream)

Merges the data from the specified coded input stream with the current message.

public void MergeFrom(CodedInputStream input)

Parameters

input CodedInputStream

Remarks

See the user guide for precise merge semantics.

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.

WriteTo(CodedOutputStream)

Writes the data to the given coded output stream.

public void WriteTo(CodedOutputStream output)

Parameters

output CodedOutputStream

Coded output stream to write the data to. Must not be null.