Table of Contents

Class AccessStructure

Namespace
Concordium.Grpc.V2
Assembly
Concordium.Sdk.dll

An access structure which specifies which UpdatePublicKeys in a HigherLevelKeys that are allowed to make chain update of a specific type. The threshold defines the minimum number of allowed keys needed to make the actual update.

public sealed class AccessStructure : IMessage<AccessStructure>, IEquatable<AccessStructure>, IDeepCloneable<AccessStructure>, IBufferMessage, IMessage
Inheritance
AccessStructure
Implements
IMessage<AccessStructure>
IDeepCloneable<AccessStructure>
IBufferMessage
IMessage
Inherited Members

Constructors

AccessStructure()

public AccessStructure()

AccessStructure(AccessStructure)

public AccessStructure(AccessStructure other)

Parameters

other AccessStructure

Fields

AccessPublicKeysFieldNumber

Field number for the "access_public_keys" field.

public const int AccessPublicKeysFieldNumber = 1

Field Value

int

AccessThresholdFieldNumber

Field number for the "access_threshold" field.

public const int AccessThresholdFieldNumber = 2

Field Value

int

Properties

AccessPublicKeys

Unique indexes into the set of keys in AuthorizationV0.

public RepeatedField<UpdateKeysIndex> AccessPublicKeys { get; }

Property Value

RepeatedField<UpdateKeysIndex>

AccessThreshold

Number of keys requred to authorize an update.

public UpdateKeysThreshold AccessThreshold { get; set; }

Property Value

UpdateKeysThreshold

Descriptor

public static MessageDescriptor Descriptor { get; }

Property Value

MessageDescriptor

Parser

public static MessageParser<AccessStructure> Parser { get; }

Property Value

MessageParser<AccessStructure>

Methods

CalculateSize()

Calculates the size of this message in Protocol Buffer wire format, in bytes.

public int CalculateSize()

Returns

int

The number of bytes required to write this message to a coded output stream.

Clone()

Creates a deep clone of this object.

public AccessStructure Clone()

Returns

AccessStructure

A deep clone of this object.

Equals(AccessStructure)

Indicates whether the current object is equal to another object of the same type.

public bool Equals(AccessStructure other)

Parameters

other AccessStructure

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.

Equals(object)

Determines whether the specified object is equal to the current object.

public override bool Equals(object other)

Parameters

other object

Returns

bool

true if the specified object is equal to the current object; otherwise, false.

GetHashCode()

Serves as the default hash function.

public override int GetHashCode()

Returns

int

A hash code for the current object.

MergeFrom(AccessStructure)

Merges the given message into this one.

public void MergeFrom(AccessStructure other)

Parameters

other AccessStructure

Remarks

See the user guide for precise merge semantics.

MergeFrom(CodedInputStream)

Merges the data from the specified coded input stream with the current message.

public void MergeFrom(CodedInputStream input)

Parameters

input CodedInputStream

Remarks

See the user guide for precise merge semantics.

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.

WriteTo(CodedOutputStream)

Writes the data to the given coded output stream.

public void WriteTo(CodedOutputStream output)

Parameters

output CodedOutputStream

Coded output stream to write the data to. Must not be null.